![]() ![]() ![]() STEWART GILRAY: There might be a couple of easter eggs in there, in terms of the characters, but I’m not saying who or where… Our animation lead has been working in the field since the 80s where he worked on animated TV shows and because of this his abilities and experience were excellently placed for us to accomplish the impressive animation style we have in the finished product.Ĭan we expect to see any other of our favourite characters making an appearance? STEWART GILRAY: Creating effective animation is always a challenge. How much of a challenge was it replicating what we’ve seen on the silver screen? ![]() The animation style is excellent, just like the movies. But besides that it’s identical across all systems. Certainly there are fewer visual effects in some cases on Switch, with the trade-off being of course the fantastic portability of that system. STEWART GILRAY: We looked at a tonne of comedic platforming games like, Spyro, Ratchet & Clank, Crash Bandicoot and others. What other games have influenced the making of this title? STEWART GILRAY: No, it was always going to be a platformer, how could it not be ? Were other genres explored or was this Ice Age game always going to be a platformer? It’s one of the reasons we were so keen to work on this project with Outright Games. Were you as a studio, fans of the original movies? We caught up with Just Add Water’s founder Stewart Gilray ahead of the game’s release… STEWART GILRAY: THE INTERVIEW ![]()
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